Class CyclomaticComplexityCheck

  • All Implemented Interfaces:
    Configurable, Contextualizable

    public class CyclomaticComplexityCheck
    extends AbstractCheck

    Checks cyclomatic complexity against a specified limit. It is a measure of the minimum number of possible paths through the source and therefore the number of required tests, it is not a about quality of code! It is only applied to methods, c-tors, static initializers and instance initializers.

    The complexity is equal to the number of decision points + 1. Decision points: if, while, do, for, ?:, catch, switch, case statements and operators && and || in the body of target.

    By pure theory level 1-4 is considered easy to test, 5-7 OK, 8-10 consider re-factoring to ease testing, and 11+ re-factor now as testing will be painful.

    When it comes to code quality measurement by this metric level 10 is very good level as a ultimate target (that is hard to archive). Do not be ashamed to have complexity level 15 or even higher, but keep it below 20 to catch really bad designed code automatically.

    Please use Suppression to avoid violations on cases that could not be split in few methods without damaging readability of code or encapsulation.

    To configure the check:

     <module name="CyclomaticComplexity"/>
     

    Example:

     class CyclomaticComplexity {
       // Cyclomatic Complexity = 11
       int a, b, c, d, n;
       public void foo() { // 1, function declaration
         if (a == 1) { // 2, if
           fun1();
         } else if (a == b // 3, if
           && a == c) { // 4, && operator
           if (c == 2) { // 5, if
             fun2();
           }
         } else if (a == d) { // 6, if
           try {
             fun4();
           } catch (Exception e) { // 7, catch
           }
         } else {
           switch(n) {
             case 1: // 8, case
               fun1();
               break;
             case 2: // 9, case
               fun2();
               break;
             case 3: // 10, case
               fun3();
               break;
             default:
               break;
           }
         }
         d = a < 0 ? -1 : 1; // 11, ternary operator
       }
     }
     

    To configure the check with a threshold of 4 and check only for while and do-while loops:

     <module name="CyclomaticComplexity">
       <property name="max" value="4"/>
       <property name="tokens" value="LITERAL_WHILE, LITERAL_DO"/>
     </module>
     

    Example:

     class CyclomaticComplexity {
       // Cyclomatic Complexity = 5
       int a, b, c, d;
       public void foo() { // 1, function declaration
         while (a < b // 2, while
           && a > c) {
           fun();
         }
         if (a == b) {
           do { // 3, do
             fun();
           } while (d);
         } else if (c == d) {
           while (c > 0) { // 4, while
             fun();
           }
           do { // 5, do-while
             fun();
           } while (a);
         }
       }
     }
     

    To configure the check to consider switch-case block as one decision point.

     <module name="CyclomaticComplexity">
       <property name="switchBlockAsSingleDecisionPoint" value="true"/>
     </module>
     

    Example:

     class CyclomaticComplexity {
       // Cyclomatic Complexity = 11
       int a, b, c, d, e, n;
       public void foo() { // 1, function declaration
         if (a == b) { // 2, if
           fun1();
         } else if (a == 0 // 3, if
           && b == c) { // 4, && operator
           if (c == -1) { // 5, if
             fun2();
           }
         } else if (a == c // 6, if
           || a == d) { // 7, || operator
           fun3();
         } else if (d == e) { // 8, if
           try {
             fun4();
           } catch (Exception e) { // 9, catch
           }
         } else {
           switch(n) { // 10, switch
             case 1:
               fun1();
               break;
             case 2:
               fun2();
               break;
             default:
               break;
           }
         }
         a = a > 0 ? b : c; // 11, ternary operator
       }
     }
     

    Parent is com.puppycrawl.tools.checkstyle.TreeWalker

    Violation Message Keys:

    • cyclomaticComplexity
    Since:
    3.2
    • Method Detail

      • setSwitchBlockAsSingleDecisionPoint

        public void setSwitchBlockAsSingleDecisionPoint​(boolean switchBlockAsSingleDecisionPoint)
        Setter to control whether to treat the whole switch block as a single decision point.
        Parameters:
        switchBlockAsSingleDecisionPoint - whether to treat the whole switch block as a single decision point.
      • setMax

        public final void setMax​(int max)
        Setter to specify the maximum threshold allowed.
        Parameters:
        max - the maximum threshold
      • getAcceptableTokens

        public int[] getAcceptableTokens()
        Description copied from class: AbstractCheck
        The configurable token set. Used to protect Checks against malicious users who specify an unacceptable token set in the configuration file. The default implementation returns the check's default tokens.
        Specified by:
        getAcceptableTokens in class AbstractCheck
        Returns:
        the token set this check is designed for.
        See Also:
        TokenTypes
      • visitTokenHook

        private void visitTokenHook​(DetailAST ast)
        Hook called when visiting a token. Will not be called the method definition tokens.
        Parameters:
        ast - the token being visited
      • leaveMethodDef

        private void leaveMethodDef​(DetailAST ast)
        Process the end of a method definition.
        Parameters:
        ast - the token representing the method definition
      • incrementCurrentValue

        private void incrementCurrentValue​(BigInteger amount)
        Increments the current value by a specified amount.
        Parameters:
        amount - the amount to increment by
      • pushValue

        private void pushValue()
        Push the current value on the stack.
      • popValue

        private void popValue()
        Pops a value off the stack and makes it the current value.
      • visitMethodDef

        private void visitMethodDef()
        Process the start of the method definition.